Epic jewelry stats
The standard epic bijouterie (by Interlude):
Gives the following effects: MP+42, increases sleep resistance by 80%, HP +445, decreases skill rollback time, increases Phys. Atk. and M. Atk. effect of wild magic, increases shield effect from damage and increases resistance to fire attack.
Gives the following effects: MP +31, 80% increase in bleeding resistance, increase in healing effectiveness, vampire rage effect, 60% increase in stun/silence resistance, decrease in MP consumption and increase in earth attack resistance. If a character wears two identical earrings, the effect of only one earring will be applied.
Increases resistance to sleep by 30%, poison by 50%, bleed by 50%, paralysis by 30%, shock by 30%. Reduces skill rollback time. Has the effect of reflecting part of the damage. Increases resistance to darkness.
Gives the following effects: MP +31, +60% resistance to bleeding, increased healing efficiency, Vampire Rage effect and +40% resistance to shock/anomalous condition. If a character wears two identical earrings, the effects of only one earring will be applied.
Gives the following effects: MP +21, 80% increase in poison resistance, increase in accuracy, increase in critical damage, 60% increase in hold resistance, and increase in attack speed and cast speed. If a character wears two identical rings, only one ring's effect will be applied.
Gives the following effects: MP +21, increase in poison resistance by 60%, increase in accuracy, increase in critical damage by 15% and increase in hold resistance by 40%. If a character wears two identical rings, only one ring's effect will be applied.
Gives the following effects: MP+31, a 40% increase in bleeding resistance and an increase in healing. If a character wears two identical earrings, the effect of only one earring will be applied.
Gives the following effects: MP+21, a 40% increase in poison resistance and an increase in accuracy. If a character wears two identical rings, the effect of only one ring will be applied.
Modified epic bijouterie (PT):
Stats are similar to normal, except crit dmg 15%-> crit dmg 8%, paralysis protection 15%.
Gives the following effects: +1 WIT,+1 INT, +10% stun protection, +3% mana regeneration, MP+31, 40% increase in bleed resistance and increase in healing. If a character wears two identical earrings, the effect of only one earring will be applied. Exchanged at NPCs using the following formula:
Gives the following effects: +20% healing power, +8% mana regeneration, +10% magic critical damage, MP+21, 40% increase in poison resistance and increased accuracy. If a character wears two identical rings, only one ring's effect will be applied. Exchanged at NPCs using the following formula:
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